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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;StarFieldRenderEvent</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a>&nbsp;| <a href="#constantSummary">Constants</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">sandy.events</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class StarFieldRenderEvent</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">StarFieldRenderEvent <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../images/inherit-arrow.gif"> <a href="BubbleEvent.html">BubbleEvent</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../images/inherit-arrow.gif"> flash.events.Event</td>
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<p></p>
  This class represents the type of events broadcasted by StarField objects.
  It gives you some additional control over StarField rendering process.
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<span class="classHeaderTableLabel">See also</span>
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<a href="../core/scenegraph/StarField.html" target="">sandy.core.scenegraph.StarField</a>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#bitmapData">bitmapData</a> : BitmapData = null<div class="summaryTableDescription">
   The BitmapData object reference.</div>
</td><td class="summaryTableOwnerCol">StarFieldRenderEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#clear">clear</a> : Boolean<div class="summaryTableDescription">
   A flag indicating if BitmapData should be cleared by StarField after event.</div>
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   The event target.</div>
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<a class="signatureLink" href="#StarFieldRenderEvent()">StarFieldRenderEvent</a>(e:String, p_oStarField:<a href="../core/scenegraph/StarField.html">StarField</a>, p_oBitmapData:BitmapData, p_bClear:Boolean)</div>
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   Constructs a new StarFieldRenderEvent instance.</div>
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<a class="signatureLink" href="BubbleEvent.html#toString()">toString</a>():String</div>
<div class="summaryTableDescription">
   Returns the string representation of the event.</div>
</td><td class="summaryTableOwnerCol"><a href="BubbleEvent.html">BubbleEvent</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#AFTER_RENDER">AFTER_RENDER</a> : String = "afterRender"<div class="summaryTableDescription">[static]
   Defines the value of the <code>type</code> property of a <code>afterRender</code> event object.</div>
</td><td class="summaryTableOwnerCol">StarFieldRenderEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#BEFORE_RENDER">BEFORE_RENDER</a> : String = "beforeRender"<div class="summaryTableDescription">[static]
   Defines the value of the <code>type</code> property of a <code>beforeRender</code> event object.</div>
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<td class="detailHeaderName">bitmapData</td><td class="detailHeaderType">property</td>
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<code>public var bitmapData:BitmapData = null</code><p>
   The BitmapData object reference.
   </p></div>
<a name="clear"></a>
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<td class="detailHeaderName">clear</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var clear:Boolean</code><p>
   A flag indicating if BitmapData should be cleared by StarField after event.
   Setting this to false in BEFORE_RENDER event will force StarField to keep last frame image.
   </p></div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="StarFieldRenderEvent()"></a>
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<td class="detailHeaderName">StarFieldRenderEvent</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
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<code>public function StarFieldRenderEvent(e:String, p_oStarField:<a href="../core/scenegraph/StarField.html">StarField</a>, p_oBitmapData:BitmapData, p_bClear:Boolean)</code><p>
   Constructs a new StarFieldRenderEvent instance.
      </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">e</span>:String</code> &mdash;    A name for the event.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">p_oStarField</span>:<a href="../core/scenegraph/StarField.html">StarField</a></code> &mdash;  The StarField object reference.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">p_oBitmapData</span>:BitmapData</code> &mdash;  The BitmapData object reference.
   </td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">p_bClear</span>:Boolean</code> &mdash;  Clearing flag.
      </td>
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<p>
<span class="label">See also</span>
</p>
<div class="seeAlso">
<a href="../core/scenegraph/StarField.html" target="">sandy.core.scenegraph.StarField</a>
</div>
</div>
<a name="constantDetail"></a>
<div class="detailSectionHeader">Constant detail</div>
<a name="AFTER_RENDER"></a>
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<td class="detailHeaderName">AFTER_RENDER</td><td class="detailHeaderType">constant</td>
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<div class="detailBody">
<code>public static const AFTER_RENDER:String = "afterRender"</code><p>
   Defines the value of the <code>type</code> property of a <code>afterRender</code> event object.
      </p><p>
<span class="label">See also</span>
</p>
<div class="seeAlso">
<a href="../core/scenegraph/StarField.html" target="">sandy.core.scenegraph.StarField</a>
</div>
</div>
<a name="BEFORE_RENDER"></a>
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<td class="detailHeaderName">BEFORE_RENDER</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public static const BEFORE_RENDER:String = "beforeRender"</code><p>
   Defines the value of the <code>type</code> property of a <code>beforeRender</code> event object.
      </p><p>
<span class="label">See also</span>
</p>
<div class="seeAlso">
<a href="../core/scenegraph/StarField.html" target="">sandy.core.scenegraph.StarField</a>
</div>
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